////////////////////////////////////////////////////////////
//
// SFML GUI - Simple and Fast GUI Library
// Copyright (C) 2007-2009 Laurent Gomila (laurent.gom@gmail.com) (for SFML)
// Copyright (C) 2010 Janniaux Alexandre (alexand69580@yahoo.fr) (for GUI)
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it freely,
// subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented;
//    you must not claim that you wrote the original software.
//    If you use this software in a product, an acknowledgment
//    in the product documentation would be appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such,
//    and must not be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
////////////////////////////////////////////////////////////

#ifndef FRAME_INCLUED
#define FRAME_INCLUED

#include <SFML/Graphics.hpp>


#include "GuiListener.hpp"
#include "Widget.hpp"

namespace gui
{

class Frame : public Widget
{
    public:
        Frame(Widget* parent = NULL);

        void SetBgColor(const sf::Color& bg);
        void SetBorderColor(const sf::Color& border);

    protected:
        virtual void Render(sf::RenderTarget& target, sf::Renderer &renderer) const;
        virtual void RenderWidget(sf::RenderTarget& target, sf::Renderer& renderer) const;

        protected:

        sf::Color myBgColor;
        sf::Color myBorderColor;

        float myBorderSize;


};

} // namespace gui

#endif // FRAME_INCLUED


